2012-05-04

Artemis


Mathew Kramer
Artemis
Maya, Photoshop
      The hair at this point just wasn't cutting it in my opinion.  After a long break, I had revisited Artemis' over simplified hair until I was satisfied with an overall more "Greek/Roman" look.


Artemis WIP3
Maya

      Removing the fountain water and replacing that with the column started to make the classical Artemis' pedestal make more sense.
Artemis WIP2 Personal Revisions
      Studying the compiled renders showed many mistakes made clear.  I cleaned up her mesh and repositioned her props and resized her bow significantly as that is the most iconic article to Artemis' Myth.  After re-imagining Artemis, she nears her final completion. The next update should include realistic texture maps while maintaining a low poly mesh.

Artemis WIP1
      Artemis, the goddess of the moon, hunt, beauty is my first classical approach in Maya as my 3rd major model.